Gangchun (Water) Water · Attack · 3★
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Cutoffs P1: 810 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Gangchun (Water)
Name Gangchun
Element Water
Archetype Attack
Family Beast Hunter
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Leader Skill: Increases HP of ally monsters in the Arena by 21%
Base Stats ⓘ
HP 8,400
25th %ile: 9885
Median: 10215
75th %ile: 10545
Gangchun (Water): 8,400
9390 12345
ATK 703
25th %ile: 812
Median: 845
75th %ile: 867
Gangchun (Water): 703
747 1098
DEF 549
25th %ile: 593
Median: 615
75th %ile: 637
Gangchun (Water): 549
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Gangchun (Water): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Gangchun (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Gangchun (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Gangchun (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the HP of ally monsters in the Arena by 21%.

Stat: HP Bonus: +21%

Aim Body
Aim Body

Attacks an enemy to inflict damage that ignores all beneficial effects that reduce damage taken.

Max Skill: +30% Damage
Mult: ATK 4.1*ATK
Effects: Ignore Damage Reduction
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Aim Head
Aim Head

Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 5.5*ATK
Effects: Unrecoverable Debuff Bonus Damage
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Master of Hunting (Passive)
Master of Hunting (Passive) Passive

Weakens the enemy's Defense for 1 turn if you attack the enemy with no beneficial effects and freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Freeze Decrease DEF

October 29, 2019 Balance Patch

October 29, 2019 · Patch #34 · 3 changes
Full patch ↗
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim HeadS2
Effect Modification
[Effect Modification] Weakens the Defense for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
Master of Hunting (Passive)S3
Effect added
[Effect added] Weakens the enemy's Defense for 1 turn if you attack the enemy with no beneficial effects.

August 30, 2018 Balance Patch

August 30, 2018 · Patch #28 · 3 changes
Full patch ↗
Aim BodyS1
Skill Modification
[Skill Modification] Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt. After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Aim HeadS2
Skill Modification
[Skill Modification] Before: Shoots the enemy's head with precision and stuns the enemy for 1 turn if you land a Critical Hit. This attack will destroy the enemy's MAX HP by 15% of the damage dealt. After: Attacks an enemy to weaken the Defense and disturbs HP recovery for 2 turns.
Master of Hunting (Passive)S3
Skill Modification
[Skill Modification] Before: Increases the critical rate by 20% and decreases the chances to land a Glancing Hit by 20%. [Automatic Effect] After: Freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]

March 31, 2016 Balance Patch

March 31, 2016 · Patch #14 · 2 changes
Full patch ↗
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim HeadS2
Skill Change
Damage increased by 10%. Inflicts critical damage with a 30% chance Destroys the enemy target's MAX HP by 15% of the damage dealt with Critical Hits.
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